Sep 2025 - Aug 2026
Software Engineer
- Developed a scalable, multi-module Spring Boot data platform that ingests and processes data from 300+ external game providers.
- Built provider-specific ingestion modules, reducing the average integration time for new providers to under two days.
- Maintained automated, multi-threaded data workflows with 98%+ reliability while processing millions of records.
- Designed a slot-game automation system covering spin target selection, screenshot capture, ROI configuration, PaddleOCR extraction, normalization, and validation.
- Automated the extraction of Balance, Bet, Win, and spin-type data from large volumes of gameplay screenshots, reducing manual review and improving consistency.
- Reworked a 3+ hour-per-game OCR process into a configuration-driven parallel pipeline that runs multiple capture and extraction jobs while preserving per-game sequence accuracy and isolated outputs.




